Build, ship, sell, repeat
Build something worth millions
Found a startup with $50,000, one desk and nobody but yourself. A week passes every two seconds, salaries never stop, and nothing earns a cent until you ship.
Put developers on a product and launch it. Hire growth to bring users in, QA to keep the rating alive, and pour the profit into R&D to unlock what you build next. Every hire shortens your runway and every week you wait is a week of payroll.
Free, with optional in-app purchases · iPhone · Ages 4+
Watch the valuation climb
Revenue, payroll, office, servers and infrastructure, settled every month while the clock never stops.
Ship it, then fix it
Launch early and carry the bugs, or polish and burn runway. Your rating remembers either way.
Every hire is a bet
Their salary starts this week. Your revenue might not.
Unlock what comes next
R&D turns this year's profit into next year's product — but a developer on research is a developer not shipping.
Sell, then start stronger
Bank your company at the top for prestige. Those bonuses are permanent, and every new run begins with them.
Runs on your device
No account, no login, no game server. Your save file never leaves your phone.